View from the business world about GBL: “I would recommend this method of training to any organisation looking for a new way to encourage team work and the adoption of important skills such as leadership and communication.”
Ian Crowther, Scottish Development International
View from the research world about GBL: Computer games engage. They are seductive, deploying rich visual and spatial aesthetics that draw players into fantasy worlds that seem very real on their own terms. They motivate via fun, via challenge and via instant, visual feedback within a complete, interactive virtual playing environment, whereby ambience information creates an immersive experience, sustaining interest in the game.
from “The use of computer and video games for learning”
by Mitchell and Savill-Smith, Learning and Skills Development Agency 2004.